Kingdom - Population Food Consumption


Addition of 'Food Consumption' field for units (troops), including villagers.
New calculation that will calculate units * food consumption, totaled up and subtracted from the food reserves. If the food goes into the red, low level units will begin dieing (villagers, then other low military. Never researchers) at a rate of up to 10% (no more than 100) per tick due to starvation.
This will add a new use for food that will become VERY needed.
Closed Jan 26, 2010 at 4:31 PM by GameCharmer
See Work Item 11625


GameCharmer wrote Jan 12, 2010 at 8:42 PM

Food Consumption is implemented.

Killing units has not been programmed yet.

wrote Jan 26, 2010 at 4:31 PM

wrote Feb 1, 2013 at 10:35 PM

wrote May 15, 2013 at 12:06 AM